Beginner Day-1 Loop

Redeem codes, fill every pad, Money/Luck first, buy dice, then grade/trait keepers — sourced from public beginner guides.

  1. Redeem live codes: open the left-side Shop (basket), scroll to Codes, paste exactly, Redeem. Source lists change; check our Codes page and the linked outlets.
  2. Fill every plot pad — even Commons. Empty pads earn nothing (including offline).
  3. Use Equip Best before bulk selling so keepers are not vendored.
  4. Spend cash on Money and Luck upgrade nodes first; they compound. Roll Speed / Unit Storage next; Damage and Health only for Towers.
  5. Buy the highest Dice Shop tier you can afford, then rebuild cash. Storm (~$200M, 400x Luck) is a common early milestone in public guides.
  6. Spend Gems on Grade for one keeper; save Trait Rerolls for high-rarity / mutated units you will keep past the next rebirth.
  7. When upgrades feel expensive and the plot can rebuild, spend surplus cash, then Rebirth. Cash left in wallet is lost on reset.